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Age of wonders shadow magic
Age of wonders shadow magic






age of wonders shadow magic

Instead, they improve by researching new spells and skills. Wizards are the only units in the game who can't level up or gain medals. healing spells or attack spells), to summoning spells. Spells range from passive spells (for instance, blessing a unit with additional strengths), to direct spells (i.e. Some Wizards have multiple spheres, but can only learn less advanced spells. Every player has one Wizard, each with a sphere of magic (Life, Death, Fire, Water, Air, Earth, Cosmos and finally Chaos/Secret), which decides which spells the Wizard can research. Wizards are very powerful at magic, but rather weak at close combat. The key element of the game are the Wizards. The game is played both in an overworld mode, on which parties are moved and raised, structures are built and heroes are contracted, as well as a battle mode. Note that both modes are still turn based. The game can either be played in a simultaneous mode, wherein players move their units at the same time during a turn, and in a traditional turn based mode. Scenarios may take place on one or more of these levels. The game features a world on three different levels, the Surface, the Underground and the Shadow World. ( April 2018) ( Learn how and when to remove this template message) Please help by spinning off or relocating any relevant information, and removing excessive detail that may be against Wikipedia's inclusion policy.

age of wonders shadow magic age of wonders shadow magic

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Age of wonders shadow magic